![]() ![]() “ the same way that, back in the day, a director or writer would read a book and say, ‘Oh my god, this book’s amazing,’ not, ‘Oh my god this book’s sold so many copies,’ and then they’re seeing dollar signs like a cartoon,” he said at the panel. Speaking at Polygon’s panel at the Vox Media SXSW event The Deep End, Shankar emphasized that his recent streak of adapting games is one driven by a love for the medium and a desire to translate the work of passionate creators like Preston. “Could it be a more silent series or would we have voice acting? Considering Hyper Light was wordless, there’s an idea there of how much that would carry over to to a show.” “There’s still a question of how much dialogue we really have, if any,” Preston says. Of all the guiding light Miyazaki’s films provide, the director’s formal purity seems especially essential in these nascent moments. The films of Hayao Miyazaki and his Studio Ghibli animation studio were a major influence on Hyper Light Drifter, and should be again as Preston and Shankar conceptualize the story, and storytelling, of the series. For a series, the question is: how do you sustain and keep your attention on a non-interactive run? Does it get really, really dark and serious? Does it have some levity?”Īt this early stage, Preston says he and Shankar are “leaning a lot more towards something that’s representative of the game on the style side,” although the visuals will likely trend toward anime-esque animation rather than a straight interpretation of the game’s pixel designs. “ Hyper Light as a game was pretty atmospheric and kind of overbearing at times. ![]() “The difference between a series and a game is vast in a lot of ways,” he says. In conversation with Polygon, Preston said he and Shankar are actively reaching out to writers to lead the TV adaptation, and are still working on exactly how to translate Hyper Light Drifter’s gameplay experience to a non-interactive medium. A Nintendo Switch version arrived in September 2018. Hyper Light Drifter, developed by Preston’s indie studio Heart Machine, debuted in the spring/summer of 2016 for PC, PlayStation 4, and Xbox One. Preston confirms to Polygon that he and producer Adi Shankar, whose game adaptations include Netflix’s Castlevania and upcoming series based on Devil May Cry and Assassin’s Creed, are actively in development on an animated series based on the title. Now the game’s ready to return to screens - but this time, as a television show. If you haven’t played Hyper Light Drifter it’s available now on Nintendo Switch, PC, PS4, Xbox One, Linux, and OS.Known for challenging combat, stunning pixel visuals, and a palpable, post-apocalyptic fantasy atmosphere, the world of Alx Preston’s action-RPG Hyper Light Drifter earned major praise when it arrived in 2016. The announcement trailer didn’t divulge much information in the way of a release date or platforms, but it did conclude with the Epic Games Store tag, seemingly confirming the title will make its way to the Epic Games storefront when it launches. The game features a familiar, vibrant aesthetic, but in a 3D setting. Shankar certainly seems interested in preserving the integrity of the game itself.Įarlier in March 2019, the game studio Heart Machine unveiled its next project, Solar Ash Kingdom. It would be great to see a series like Hyper Light Drifter embrace the idea of minimal or no dialogue. Almost all of that game’s storytelling is done visually. The idea of an animated video game adaptation free of dialogue is not only fascinating but actually makes a lot of sense for Hyper Light Drifter. “Could it be a more silent series or would we have voice acting? Considering Hyper Light was wordless, there’s an idea there of how much that would carry over to a show.” There’s still a question of how much dialogue we really have if any,” says Preston. Preston also notes that there is still some discussion regarding how dialogue-heavy the show will be. That’s hardly a shock considering how important the visuals are to Hyper Light Drifter and the success of the Castlevania series. Which suggests that this will be an animated series that at least touch upon the visual style of the game itself. We’re leaning a lot more towards something that’s representative of the game on the style side For a series, the question is: how do you sustain and keep your attention on a non-interactive run? Does it get really, really dark and serious? Does it have some levity?” “The difference between a series and a game is vast in a lot of ways,” says Hyper Light Drifter creator Alx Preston in an interview with Polygon. Adi Shankar the showrunner of Netflix‘s Castlevania adaptation is actively developing an animated series based on the hit indie title, Hyper Light Drifter.
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